HDK
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#include "pxr/imaging/hd/api.h"
#include "pxr/imaging/hd/dataSource.h"
#include "pxr/imaging/hd/dataSourceLocator.h"
#include "pxr/usd/sdf/path.h"
#include "pxr/base/tf/staticTokens.h"
#include "pxr/base/tf/token.h"
#include "pxr/pxr.h"
#include <atomic>
Go to the source code of this file.
Classes | |
class | HdDataSourceLegacyPrim |
Macros | |
#define | HD_LEGACY_PRIMTYPE_TOKENS |
#define | HD_LEGACY_FLAG_TOKENS (isLegacyInstancer) |
Functions | |
TF_DECLARE_PUBLIC_TOKENS (HdLegacyPrimTypeTokens, HD_API, HD_LEGACY_PRIMTYPE_TOKENS) | |
TF_DECLARE_PUBLIC_TOKENS (HdLegacyFlagTokens, HD_API, HD_LEGACY_FLAG_TOKENS) | |
HD_DECLARE_DATASOURCE_HANDLES (HdDataSourceLegacyPrim) | |
bool | HdLegacyPrimTypeIsVolumeField (TfToken const &primType) |
#define HD_LEGACY_FLAG_TOKENS (isLegacyInstancer) |
Instancers from scene delegates ignore visibility. This fixes that usdImaging does not update the visibility of an instancer properly.
Definition at line 39 of file dataSourceLegacyPrim.h.
#define HD_LEGACY_PRIMTYPE_TOKENS |
Definition at line 27 of file dataSourceLegacyPrim.h.
HD_DECLARE_DATASOURCE_HANDLES | ( | HdDataSourceLegacyPrim | ) |
bool HdLegacyPrimTypeIsVolumeField | ( | TfToken const & | primType | ) |
TF_DECLARE_PUBLIC_TOKENS | ( | HdLegacyPrimTypeTokens | , |
HD_API | , | ||
HD_LEGACY_PRIMTYPE_TOKENS | |||
) |
TF_DECLARE_PUBLIC_TOKENS | ( | HdLegacyFlagTokens | , |
HD_API | , | ||
HD_LEGACY_FLAG_TOKENS | |||
) |