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implicitSurfaceSceneIndexPlugin.h
Go to the documentation of this file.
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//
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// Copyright 2022 Pixar
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://openusd.org/license.
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#ifndef PXR_IMAGING_HD_ST_IMPLICIT_SURFACE_SCENE_INDEX_PLUGIN_H
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#define PXR_IMAGING_HD_ST_IMPLICIT_SURFACE_SCENE_INDEX_PLUGIN_H
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#include "
pxr/pxr.h
"
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#include "
pxr/imaging/hdSt/api.h
"
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#include "
pxr/imaging/hd/sceneIndexPlugin.h
"
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PXR_NAMESPACE_OPEN_SCOPE
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/// \class HdSt_ImplicitSurfaceSceneIndexPlugin
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///
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/// Storm scene index plugin that configures the implicit surface scene index
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/// to generate meshes for various implicit surfaces.
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/// \note Storm does _not_ natively support implicit geometry such
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/// as spheres or cubes, so they need to be transformed into meshes.
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///
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class
HdSt_ImplicitSurfaceSceneIndexPlugin
:
public
HdSceneIndexPlugin
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{
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public
:
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HdSt_ImplicitSurfaceSceneIndexPlugin
();
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protected
:
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HdSceneIndexBaseRefPtr
_AppendSceneIndex
(
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const
HdSceneIndexBaseRefPtr &inputScene,
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const
HdContainerDataSourceHandle &inputArgs)
override
;
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};
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PXR_NAMESPACE_CLOSE_SCOPE
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#endif // PXR_IMAGING_HD_ST_IMPLICIT_SURFACE_SCENE_INDEX_PLUGIN_H
sceneIndexPlugin.h
pxr.h
HdSt_ImplicitSurfaceSceneIndexPlugin::_AppendSceneIndex
HdSceneIndexBaseRefPtr _AppendSceneIndex(const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs) override
api.h
PXR_NAMESPACE_OPEN_SCOPE
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition:
path.h:1425
HdSt_ImplicitSurfaceSceneIndexPlugin::HdSt_ImplicitSurfaceSceneIndexPlugin
HdSt_ImplicitSurfaceSceneIndexPlugin()
PXR_NAMESPACE_CLOSE_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition:
pxr.h:74
HdSceneIndexPlugin
Definition:
sceneIndexPlugin.h:17
HdSt_ImplicitSurfaceSceneIndexPlugin
Definition:
implicitSurfaceSceneIndexPlugin.h:23
pxr
imaging
hdSt
implicitSurfaceSceneIndexPlugin.h
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