7 #ifndef PXR_IMAGING_HDX_TOKENS_H
8 #define PXR_IMAGING_HDX_TOKENS_H
19 (hdxOitCounterBuffer) \
23 (hdxSelectionBuffer) \
27 (occludedSelectionOpacity) \
33 (oitCounterBufferBar) \
38 (oitRenderPassState) \
43 (renderIndexVersion) \
50 (selectionPointColors) \
51 (drawTargetRenderPasses)
55 #define HDX_PRIMITIVE_TOKENS \
56 (lightTypePositional) \
57 (lightTypeDirectional) \
62 (colorCorrectionTask) \
63 (colorizeSelectionTask) \
65 (drawTargetResolveTask) \
68 (oitVolumeRenderTask) \
70 (pickFromRenderBufferTask) \
82 #define HDX_RENDERTAG_TOKENS \
88 (interactiveOnlyGeom) \
93 #define HDX_COLOR_CORRECTION_TOKENS \
102 #define HDX_COLOR_CHANNEL_TOKENS \
114 #define HDX_AOV_TOKENS \
119 (colorIntermediate) \
128 #define HDX_SIMPLELIGHTTASK_TOKENS \
132 (useColorMaterialDiffuse) \
142 (worldToLightTransform) \
148 (worldToShadowMatrix) \
149 (shadowToWorldMatrix) \
162 #endif //PXR_IMAGING_HDX_TOKENS_H
#define HDX_PRIMITIVE_TOKENS
#define HDX_COLOR_CHANNEL_TOKENS
#define HDX_RENDERTAG_TOKENS
ARCH_PRAGMA_PUSH ARCH_PRAGMA_MACRO_TOO_FEW_ARGUMENTS TF_DECLARE_PUBLIC_TOKENS(GusdTokens, GUSD_TOKENS)
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE
#define HDX_SIMPLELIGHTTASK_TOKENS
#define HDX_COLOR_CORRECTION_TOKENS