((infoSource, "info:source")) \
    (faceIndexPrimvar)      \
    (faceOffsetPrimvar)     \
    ((primvarsNormals, "primvars:normals")) \
    ((primvarsWidths,  "primvars:widths")) \
    (ptexFaceIndex)         \
    (ptexFaceOffset)        \
    (usdPopulatedPrimCount) \
    (usdVaryingExtent)      \
    (usdVaryingPrimvar)     \
    (usdVaryingTopology)    \
    (usdVaryingVisibility)  \
    (usdVaryingWidths)      \
    (usdVaryingNormals)     \
    (usdVaryingXform)       \
    (usdVaryingTexture)     \
    (uvPrimvar)             \
    (UsdPreviewSurface)     \
    (UsdUVTexture)          \
    (UsdPrimvarReader_float)\
    (UsdPrimvarReader_float2)\
    (UsdPrimvarReader_float3)\
    (UsdPrimvarReader_float4)\
    (UsdPrimvarReader_int)  \
    (UsdTransform2d)  \
    (pxrBarnLightFilter)    \
    (pxrIntMultLightFilter) \
    (pxrRodLightFilter)