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tokens.h File Reference
+ Include dependency graph for tokens.h:

Go to the source code of this file.

Macros

#define USD_SKEL_IMAGING_PRIM_TYPE_TOKENS
 
#define USD_SKEL_IMAGING_EXT_COMPUTATION_NAME_TOKENS
 
#define USD_SKEL_IMAGING_EXT_AGGREGATOR_COMPUTATION_INPUT_NAME_TOKENS
 
#define USD_SKEL_IMAGING_EXT_COMPUTATION_INPUT_NAME_TOKENS
 
#define USD_SKEL_IMAGING_EXT_COMPUTATION_OUTPUT_NAME_TOKENS   (skinnedPoints)
 

Functions

 TF_DECLARE_PUBLIC_TOKENS (UsdSkelImagingPrimTypeTokens, USDSKELIMAGING_API, USD_SKEL_IMAGING_PRIM_TYPE_TOKENS)
 
 TF_DECLARE_PUBLIC_TOKENS (UsdSkelImagingExtComputationNameTokens, USDSKELIMAGING_API, USD_SKEL_IMAGING_EXT_COMPUTATION_NAME_TOKENS)
 
 TF_DECLARE_PUBLIC_TOKENS (UsdSkelImagingExtAggregatorComputationInputNameTokens, USDSKELIMAGING_API, USD_SKEL_IMAGING_EXT_AGGREGATOR_COMPUTATION_INPUT_NAME_TOKENS)
 
 TF_DECLARE_PUBLIC_TOKENS (UsdSkelImagingExtComputationInputNameTokens, USDSKELIMAGING_API, USD_SKEL_IMAGING_EXT_COMPUTATION_INPUT_NAME_TOKENS)
 
 TF_DECLARE_PUBLIC_TOKENS (UsdSkelImagingExtComputationOutputNameTokens, USDSKELIMAGING_API, USD_SKEL_IMAGING_EXT_COMPUTATION_OUTPUT_NAME_TOKENS)
 

Macro Definition Documentation

#define USD_SKEL_IMAGING_EXT_AGGREGATOR_COMPUTATION_INPUT_NAME_TOKENS
Value:
(restPoints) \
(geomBindXform) \
(influences) \
(numInfluencesPerComponent) \
(hasConstantInfluences) \
(blendShapeOffsets) \
(blendShapeOffsetRanges) \
(numBlendShapeOffsetRanges)

Definition at line 33 of file tokens.h.

#define USD_SKEL_IMAGING_EXT_COMPUTATION_INPUT_NAME_TOKENS
Value:
(primWorldToLocal) \
(blendShapeWeights) \
(skinningXforms) \
(skinningScaleXforms) \
(skinningDualQuats) \
(skelLocalToWorld)

Definition at line 47 of file tokens.h.

#define USD_SKEL_IMAGING_EXT_COMPUTATION_NAME_TOKENS
Value:
((aggregatorComputation, "skinningInputAggregatorComputation")) \
((computation, "skinningComputation"))

Definition at line 25 of file tokens.h.

#define USD_SKEL_IMAGING_EXT_COMPUTATION_OUTPUT_NAME_TOKENS   (skinnedPoints)

Definition at line 59 of file tokens.h.

#define USD_SKEL_IMAGING_PRIM_TYPE_TOKENS
Value:
(skeleton) \
(skelAnimation) \
(skelBlendShape)

Definition at line 16 of file tokens.h.

Function Documentation

TF_DECLARE_PUBLIC_TOKENS ( UsdSkelImagingPrimTypeTokens  ,
USDSKELIMAGING_API  ,
USD_SKEL_IMAGING_PRIM_TYPE_TOKENS   
)
TF_DECLARE_PUBLIC_TOKENS ( UsdSkelImagingExtComputationNameTokens  ,
USDSKELIMAGING_API  ,
USD_SKEL_IMAGING_EXT_COMPUTATION_NAME_TOKENS   
)
TF_DECLARE_PUBLIC_TOKENS ( UsdSkelImagingExtAggregatorComputationInputNameTokens  ,
USDSKELIMAGING_API  ,
USD_SKEL_IMAGING_EXT_AGGREGATOR_COMPUTATION_INPUT_NAME_TOKENS   
)
TF_DECLARE_PUBLIC_TOKENS ( UsdSkelImagingExtComputationInputNameTokens  ,
USDSKELIMAGING_API  ,
USD_SKEL_IMAGING_EXT_COMPUTATION_INPUT_NAME_TOKENS   
)
TF_DECLARE_PUBLIC_TOKENS ( UsdSkelImagingExtComputationOutputNameTokens  ,
USDSKELIMAGING_API  ,
USD_SKEL_IMAGING_EXT_COMPUTATION_OUTPUT_NAME_TOKENS   
)