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HUSD_SceneDoctor::ValidationFlags Struct Reference

#include <HUSD_SceneDoctor.h>

Public Attributes

bool myValidateKind = false
 
bool myValidateGprims = false
 
bool myValidatePrimvars = false
 
bool myValidateValueClips = false
 

Detailed Description

Definition at line 51 of file HUSD_SceneDoctor.h.

Member Data Documentation

bool HUSD_SceneDoctor::ValidationFlags::myValidateGprims = false

Definition at line 54 of file HUSD_SceneDoctor.h.

bool HUSD_SceneDoctor::ValidationFlags::myValidateKind = false

Definition at line 53 of file HUSD_SceneDoctor.h.

bool HUSD_SceneDoctor::ValidationFlags::myValidatePrimvars = false

Definition at line 55 of file HUSD_SceneDoctor.h.

bool HUSD_SceneDoctor::ValidationFlags::myValidateValueClips = false

Definition at line 56 of file HUSD_SceneDoctor.h.


The documentation for this struct was generated from the following file: