HDK
|
#include <sceneDelegate.h>
Public Member Functions | |
HdModelDrawMode () | |
HdModelDrawMode (TfToken const &drawMode_, bool applyDrawMode_=false, GfVec3f drawModeColor_=GfVec3f(0.18), TfToken const &cardGeometry_=HdModelDrawModeTokens->cross, SdfAssetPath cardTextureXPos_=SdfAssetPath(), SdfAssetPath cardTextureYPos_=SdfAssetPath(), SdfAssetPath cardTextureZPos_=SdfAssetPath(), SdfAssetPath cardTextureXNeg_=SdfAssetPath(), SdfAssetPath cardTextureYNeg_=SdfAssetPath(), SdfAssetPath cardTextureZNeg_=SdfAssetPath()) | |
DrawModeColor is specified in the rendering color space. More... | |
bool | operator== (HdModelDrawMode const &rhs) const |
bool | operator!= (HdModelDrawMode const &rhs) const |
Describes optional alternative imaging behavior for prims.
Some scene delegates, like the UsdImagingDelegate, will pre-flatten this data, but other scene delegates may wish to use this to pipe the data through to a draw mode resolving scene index (see UsdImagingDrawModeSceneIndex as an example of such a scene index).
There is currently no plan to add emulation support for this information, such as via HdLegacyPrimSceneIndex or HdSceneIndexAdapterSceneDelegate.
Definition at line 212 of file sceneDelegate.h.
|
inline |
Definition at line 231 of file sceneDelegate.h.
|
inline |
DrawModeColor is specified in the rendering color space.
Definition at line 239 of file sceneDelegate.h.
|
inline |
Definition at line 269 of file sceneDelegate.h.
|
inline |
Definition at line 257 of file sceneDelegate.h.
bool HdModelDrawMode::applyDrawMode |
Definition at line 217 of file sceneDelegate.h.
TfToken HdModelDrawMode::cardGeometry |
Definition at line 222 of file sceneDelegate.h.
SdfAssetPath HdModelDrawMode::cardTextureXNeg |
Definition at line 227 of file sceneDelegate.h.
SdfAssetPath HdModelDrawMode::cardTextureXPos |
Definition at line 224 of file sceneDelegate.h.
SdfAssetPath HdModelDrawMode::cardTextureYNeg |
Definition at line 228 of file sceneDelegate.h.
SdfAssetPath HdModelDrawMode::cardTextureYPos |
Definition at line 225 of file sceneDelegate.h.
SdfAssetPath HdModelDrawMode::cardTextureZNeg |
Definition at line 229 of file sceneDelegate.h.
SdfAssetPath HdModelDrawMode::cardTextureZPos |
Definition at line 226 of file sceneDelegate.h.
TfToken HdModelDrawMode::drawMode |
Definition at line 215 of file sceneDelegate.h.
GfVec3f HdModelDrawMode::drawModeColor |
Definition at line 219 of file sceneDelegate.h.