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#include <sceneDelegate.h>
Public Member Functions | |
| HdModelDrawMode () | |
| HdModelDrawMode (TfToken const &drawMode_, bool applyDrawMode_=false, GfVec3f drawModeColor_=GfVec3f(0.18), TfToken const &cardGeometry_=HdModelDrawModeTokens->cross, SdfAssetPath cardTextureXPos_=SdfAssetPath(), SdfAssetPath cardTextureYPos_=SdfAssetPath(), SdfAssetPath cardTextureZPos_=SdfAssetPath(), SdfAssetPath cardTextureXNeg_=SdfAssetPath(), SdfAssetPath cardTextureYNeg_=SdfAssetPath(), SdfAssetPath cardTextureZNeg_=SdfAssetPath()) | |
| DrawModeColor is specified in the rendering color space.  More... | |
| bool | operator== (HdModelDrawMode const &rhs) const | 
| bool | operator!= (HdModelDrawMode const &rhs) const | 
Describes optional alternative imaging behavior for prims.
Some scene delegates, like the UsdImagingDelegate, will pre-flatten this data, but other scene delegates may wish to use this to pipe the data through to a draw mode resolving scene index (see UsdImagingDrawModeSceneIndex as an example of such a scene index).
There is currently no plan to add emulation support for this information, such as via HdLegacyPrimSceneIndex or HdSceneIndexAdapterSceneDelegate.
Definition at line 212 of file sceneDelegate.h.
      
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Definition at line 231 of file sceneDelegate.h.
      
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DrawModeColor is specified in the rendering color space.
Definition at line 239 of file sceneDelegate.h.
      
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Definition at line 269 of file sceneDelegate.h.
      
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Definition at line 257 of file sceneDelegate.h.
| bool HdModelDrawMode::applyDrawMode | 
Definition at line 217 of file sceneDelegate.h.
| TfToken HdModelDrawMode::cardGeometry | 
Definition at line 222 of file sceneDelegate.h.
| SdfAssetPath HdModelDrawMode::cardTextureXNeg | 
Definition at line 227 of file sceneDelegate.h.
| SdfAssetPath HdModelDrawMode::cardTextureXPos | 
Definition at line 224 of file sceneDelegate.h.
| SdfAssetPath HdModelDrawMode::cardTextureYNeg | 
Definition at line 228 of file sceneDelegate.h.
| SdfAssetPath HdModelDrawMode::cardTextureYPos | 
Definition at line 225 of file sceneDelegate.h.
| SdfAssetPath HdModelDrawMode::cardTextureZNeg | 
Definition at line 229 of file sceneDelegate.h.
| SdfAssetPath HdModelDrawMode::cardTextureZPos | 
Definition at line 226 of file sceneDelegate.h.
| TfToken HdModelDrawMode::drawMode | 
Definition at line 215 of file sceneDelegate.h.
| GfVec3f HdModelDrawMode::drawModeColor | 
Definition at line 219 of file sceneDelegate.h.