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HdxTaskControllerSceneIndex::Parameters Struct Reference

#include <taskControllerSceneIndex.h>

Public Attributes

const SdfPath prefix
 
const AovDescriptorCallback aovDescriptorCallback
 
bool isForStorm
 
bool gpuEnabled
 

Detailed Description

All prims in this scene index are under prefix. The client needs to wrap HdRenderDelegate::GetDefaultAovDescriptor in aovDescriptorCallback (the API on HdRenderDelegate might change). gpuEnabled decides whether the present task is run for non-Storm renderers.

Definition at line 63 of file taskControllerSceneIndex.h.

Member Data Documentation

const AovDescriptorCallback HdxTaskControllerSceneIndex::Parameters::aovDescriptorCallback

Definition at line 66 of file taskControllerSceneIndex.h.

bool HdxTaskControllerSceneIndex::Parameters::gpuEnabled

Definition at line 68 of file taskControllerSceneIndex.h.

bool HdxTaskControllerSceneIndex::Parameters::isForStorm

Definition at line 67 of file taskControllerSceneIndex.h.

const SdfPath HdxTaskControllerSceneIndex::Parameters::prefix

Definition at line 65 of file taskControllerSceneIndex.h.


The documentation for this struct was generated from the following file: