HDK
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#include <parseDesc.h>
Public Member Functions | |
UsdPhysicsSceneDesc () | |
bool | operator== (const UsdPhysicsSceneDesc &) const |
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UsdPhysicsObjectDesc (UsdPhysicsObjectType inType) | |
virtual | ~UsdPhysicsObjectDesc ()=default |
Public Attributes | |
GfVec3f | gravityDirection |
float | gravityMagnitude |
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UsdPhysicsObjectType | type |
Descriptor type. More... | |
SdfPath | primPath |
SdfPath for the prim from which the descriptor was parsed. More... | |
bool | isValid |
Scene descriptor
Definition at line 149 of file parseDesc.h.
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inline |
Definition at line 151 of file parseDesc.h.
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inline |
Definition at line 157 of file parseDesc.h.
GfVec3f UsdPhysicsSceneDesc::gravityDirection |
Gravity direction, if default 0,0,0 was used negative upAxis direction will be returned
Definition at line 164 of file parseDesc.h.
float UsdPhysicsSceneDesc::gravityMagnitude |
Gravity magnitude, -inf means Earth gravity adjusted by metersPerUnit will be returned
Definition at line 167 of file parseDesc.h.