HDK
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
UsdPhysicsSceneDesc Struct Reference

#include <parseDesc.h>

+ Inheritance diagram for UsdPhysicsSceneDesc:

Public Member Functions

 UsdPhysicsSceneDesc ()
 
bool operator== (const UsdPhysicsSceneDesc &) const
 
- Public Member Functions inherited from UsdPhysicsObjectDesc
 UsdPhysicsObjectDesc (UsdPhysicsObjectType inType)
 
virtual ~UsdPhysicsObjectDesc ()=default
 

Public Attributes

GfVec3f gravityDirection
 
float gravityMagnitude
 
- Public Attributes inherited from UsdPhysicsObjectDesc
UsdPhysicsObjectType type
 Descriptor type. More...
 
SdfPath primPath
 SdfPath for the prim from which the descriptor was parsed. More...
 
bool isValid
 

Detailed Description

Scene descriptor

Definition at line 149 of file parseDesc.h.

Constructor & Destructor Documentation

UsdPhysicsSceneDesc::UsdPhysicsSceneDesc ( )
inline

Definition at line 151 of file parseDesc.h.

Member Function Documentation

bool UsdPhysicsSceneDesc::operator== ( const UsdPhysicsSceneDesc ) const
inline

Definition at line 157 of file parseDesc.h.

Member Data Documentation

GfVec3f UsdPhysicsSceneDesc::gravityDirection

Gravity direction, if default 0,0,0 was used negative upAxis direction will be returned

Definition at line 164 of file parseDesc.h.

float UsdPhysicsSceneDesc::gravityMagnitude

Gravity magnitude, -inf means Earth gravity adjusted by metersPerUnit will be returned

Definition at line 167 of file parseDesc.h.


The documentation for this struct was generated from the following file: