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UsdSkelImagingSkelData Struct Reference

#include <skelData.h>

Public Member Functions

 UsdSkelImagingSkelData (const SdfPath &path, const UsdSkelImagingSkeletonSchema &schema)
 

Public Attributes

SdfPath primPath
 Path of deformable prim. Used only for warnings/error messages. More...
 
UsdSkelImagingSkeletonSchema skeletonSchema
 
UsdSkelTopology topology
 From skeleton's joints. More...
 
VtArray< GfMatrix4fbindTransforms
 From skeleton. More...
 
VtArray< GfMatrix4finverseBindTransforms
 

Detailed Description

Some of the data necessary to compute the skinning transforms of a skeleton. These data come from the skeleton and the skelAnimation's joints.

Definition at line 32 of file skelData.h.

Constructor & Destructor Documentation

UsdSkelImagingSkelData::UsdSkelImagingSkelData ( const SdfPath path,
const UsdSkelImagingSkeletonSchema schema 
)

Member Data Documentation

VtArray<GfMatrix4f> UsdSkelImagingSkelData::bindTransforms

From skeleton.

Definition at line 43 of file skelData.h.

VtArray<GfMatrix4f> UsdSkelImagingSkelData::inverseBindTransforms

Definition at line 44 of file skelData.h.

SdfPath UsdSkelImagingSkelData::primPath

Path of deformable prim. Used only for warnings/error messages.

Definition at line 35 of file skelData.h.

UsdSkelImagingSkeletonSchema UsdSkelImagingSkelData::skeletonSchema

Definition at line 37 of file skelData.h.

UsdSkelTopology UsdSkelImagingSkelData::topology

From skeleton's joints.

Definition at line 40 of file skelData.h.


The documentation for this struct was generated from the following file: