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textureHandle.h File Reference
#include "pxr/pxr.h"
#include "pxr/imaging/hdSt/api.h"
#include "pxr/imaging/hd/enums.h"
#include "pxr/imaging/hd/types.h"
#include <memory>
+ Include dependency graph for textureHandle.h:

Go to the source code of this file.


class  HdStTextureHandle


using HdStShaderCodePtr = std::weak_ptr< class HdStShaderCode >
using HdStTextureObjectSharedPtr = std::shared_ptr< class HdStTextureObject >
using HdStSamplerObjectSharedPtr = std::shared_ptr< class HdStSamplerObject >
using HdStTextureHandleSharedPtr = std::shared_ptr< class HdStTextureHandle >

Typedef Documentation

Definition at line 42 of file textureHandle.h.

using HdStShaderCodePtr = std::weak_ptr<class HdStShaderCode>

Definition at line 38 of file textureHandle.h.

Definition at line 45 of file textureHandle.h.

Definition at line 40 of file textureHandle.h.