Houdini 21.0 Shelf tools

Paint density shelf tool

Allows you to paint areas of high and low crowd density on terrain to affect the random placement of agents.

Using Paint Density

  1. In your crowd source network, make sure there is a geometry surface connected to the 2nd input (Custom Surface/Points input) of the Crowd Source SOP.

  2. Click the Paint Density tool on the Crowds tab.

  3. Select the crowd source network at the object level. Hover over the viewport and press Enter.

  4. Use the mouse to “paint” agents onto the terrain.

See also

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical