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[KineFX] blendshapes reducing performance a lot
(5 replies)
Renaming Joints and Capture Layer Paint Issue...
(3 replies)
APEX Graph Library Updates - Houdini 20.0.618
(0 replies)
[Apex Graph] transformobject-node issue with rotation
(3 replies)
HDA to create tags
(1 replies)
APEX Control Extract - no data
(4 replies)
(rant) UE style of nodes stacking is a bit weird
(47 replies)
Apex rig - performance using stash-nodes
(3 replies)
Houdini riggers pool
(6 replies)
Access blend shapes using apex
(5 replies)
Multi Parent Constraint + Hybrid Spine IK
(6 replies)
CaptureLayerPaint-SOP breaks when post-rename joints
(4 replies)
APEX Changes - Houdini 20.0.592
(7 replies)
Sharing some quaternion functions in APEX
(2 replies)
A question about packed folder filter syntax/control shapes
(6 replies)
UV/prim aware AbstractControl
(23 replies)
Quad rigging in APEX
(4 replies)
For loop in APEX: what goes to __spare__?
(1 replies)
paint a vertex map for Muscle Constraint Properties weight?
(2 replies)
Geometry unpacked from folder isn't writable? Why?
(2 replies)
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