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closestPointOnMesh?
(3 replies)
move/rotate based on connectivity
(2 replies)
distribute obj across a surface.
(4 replies)
motion blur
(0 replies)
viewport navigation suddenly changed by itself
(4 replies)
Volume as source?
(3 replies)
Ray hit attribute transfer
(0 replies)
implicit box doesn't consider rotation of object
(0 replies)
HDK: How to multithread my plugin ?
(2 replies)
polygon packing
(1 replies)
Point cache problem.
(5 replies)
create 'spider web' fracturing shape
(12 replies)
Segmentation Fault with Catalyst 11.2
(11 replies)
Instance lights + VOP lit fog - include only these lights ?
(0 replies)
exporting channels from CHOP network once
(3 replies)
Fitting a scalar field -1 to 1 in DOPS
(4 replies)
crack generation in random surfaces
(2 replies)
particles from file ... how to attach sprites ? and more....
(2 replies)
How do i get an ambient occlusion render pass.
(3 replies)
Bug !!! Please help me ! Segmentation fault
(5 replies)
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