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Cast shadows through geometry
(2 replies)
OTL initialization script problem
(3 replies)
Firepro or Quadro ?
(2 replies)
FX artist requirement at DreamWorks Dedicated Unit, Technico
(0 replies)
Best way to visualize a compressor
(2 replies)
Custom .geo export for volumes
(6 replies)
MantraShader issue with displacement and normal maps
(0 replies)
How would you do this...
(36 replies)
Distributed rendering Help needed
(9 replies)
progressive fracturing of certain areas of the same geometry
(2 replies)
Always open a scene at frame 1 ?
(6 replies)
Q: Is it possible to preview VEX shader like before?
(1 replies)
set point velocity + RBD packed object
(1 replies)
op: vex geo wrangle dop
(2 replies)
Collision Geometry and Flip Fluid Problem !
(2 replies)
DOP Simulation rate scale change
(2 replies)
Simulation Speed in Houdini
(0 replies)
pbr and photon
(5 replies)
Maya ->Houdini ->Mari
(2 replies)
how to Cluster the FLIP
(0 replies)
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