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Houdini Engine for Maya
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selecting individual pieces in maya after fracturing
(3 replies)
import file with otl loose attrs values
(3 replies)
Houdini Engine 14.0.258 and Maya 2015
(3 replies)
particle attributes
(12 replies)
input a maya mesh and output it as transform instances
(7 replies)
disable cooking on file opening
(3 replies)
DAG Path for OTL in Scripts
(6 replies)
Maya asset as relative path to library
(2 replies)
Is Houdini 14 supported by Houdini Engine for Maya yet?
(4 replies)
True False flags in python when running in maya
(3 replies)
feeding data out of the outputObjectTransform
(1 replies)
strange issue with materials in maya
(2 replies)
Is is possible to bring a Paint node into Maya?
(10 replies)
Maya 2015 Crashes cooking basic otl file
(7 replies)
HDA generates duplicate groups as nParticles in Maya
(2 replies)
beginners question generating otl for maya
(1 replies)
nurbs curve output?
(2 replies)
Reloading of nodes used inside of an asset
(3 replies)
Transform Relationship between Maya/Houdini Engine
(1 replies)
Naming conventions for OTL Output
(3 replies)
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