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Full Version: Day 8 | Texture: COPS | STONE | Animation
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rmagee
On to week 2 with its focus on Textures created using Copernicus(COPS). Here are some Learning Resources [www.sidefx.com] to get you started.

Best of luck. The entries continue to yield a lot of amazing Houdini art!

Furuya Takumi
Day 8

Igor Backstrom
Finally got a chance to dig into COPs




pirate sheep
Experimenting with animated COPs textures.


Magnetic Egg Mum

90n83i
Day08_Stone
Here is the my first COP data

samratacharyya_2000
Bouke


Zhendong Xiao
Requson
08 Stone
tondann
08 - Stone

My first Mardini entry and also forum post ever!
Fun little RBD sim. Rocks modeled procedurally using SDF modeling and textured in COPs. Then made 6 variations using TOPs. Had fun exploring Copernicus for the first time.

MoisesCG
Day 08:


COP Net:

SOP Graph:

Solaris Graph:
PierrickOpitz
Day 08 : Stone

RBD!
LeePetrl
Day 08 - stone! Tommy The Stone-Rock Johnson.

Muguja
Day 08 - Rock

COPs are fun!



vanity_ibex
I call it: "The Evercoil"



markw112


Mohanpugaz
Day 08 - Stone

Made all the textures in COPS

Alien Meteor Rock!



Korina
Marble Stone

zakkatara
Mardini Day 8 - Stone - Obsidian Zen Room

I used copernicus for the obsidian materials, and greyscale gorilla textures for the room and other elements

dweyel
Whiskey on the rocks. Did not make it in time. Dislaimer: oNly snake body material is 100% cops, tzhe stones are a mix of cops and a GSG grunge texture.
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