Search - User list
Full Version: Day 20 | MOTION: KineFX | SLITHER | Image
Root » Mardini 2025 » Day 20 | MOTION: KineFX | SLITHER | Image
Khaorte
Day 20 : Slither
OrganicComputer


Still squeezing in time where I can. Today’s entry was all about slithering. But instead of just laying down a procedural sine wave and calling it a day, I leaned into KineFX to give it some actual rigged articulation. (to be fair, almost did drive my rig with a sine wave, but decided to focus on the pose instead for now)

So, I built a simple but swept snake with vdb's and then rigged it using the base curve, then leveraged an IK setup and some rig posing to make the shot. I wanted something that looked controlled, something that felt alive, with the head leading and the body following naturally.

The materials and lighting were mostly re-used and tweaked for this composition, but I’m happy with how the iridescence pops against the deep blue environment. The materials are a combination of SOP-based coloring and COP2 for the scales and Mtlx to bring it together. Some glow and here we are.

Onward!
- alan/organic

ETA: uploaded wrong render file, happy with it now
cpr3danim
Day20 - not enough time in the day when you are working fulltime :-( guess I need to plan better :-)
Robert Kouts

hk848
No time today...
nekoco
day20
wendimautsala
circus slither
aoi36e
Day 20
Nakashili
Day20
casalida
Day20 Slither
RhysSion
Erik riding a worm
SerjKirchano
Slither
alltooohuman
Day 20 Motion KineFX - Slither
Ghawk11
I found a way...Chicken eating slithery snake...
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB