The final day of Week 4 - you have all come so far! Now time to jump into the MUD!
After this three days of lighting and rendering then the Mardini challenge will be finished for 2025!
Bub
March 28, 2025 05:51:27
mardini28 - Mud - Slide
James_Hardy
March 28, 2025 06:46:56
Day 28 Theres quite a lot of references of capybaras in mud online
Andreas_M4
March 28, 2025 08:20:36
28
Furuya Takumi
March 28, 2025 09:14:43
Day28
alexvr
March 28, 2025 10:35:44
day 28 mud
leviathanbadger
March 28, 2025 11:37:10
Node tree:
nakajima0106
March 28, 2025 11:47:06
Day28
plasmo310
March 28, 2025 11:51:01
Umang_Raj
March 28, 2025 12:12:30
Day 28 Mud
gou
March 28, 2025 15:16:11
Please! Just give him a bath and get him out of here as fast as you can!
samratacharyya_2000
March 28, 2025 15:27:43
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luijee
March 28, 2025 18:01:05
dried mud, bit of heightfield erosion & cops COP segment ID is lacking some way of dilating/floodfill the ids, or allow ids to be processed in other COP nodes.
matttthis
March 28, 2025 18:56:58
Day 28 Mud, thanks to the MPM Configure Spinning Tire
Hingane
March 28, 2025 19:49:19
Mud
Khaorte
March 28, 2025 20:20:13
Day 28 : Mud
MoisesCG
March 28, 2025 20:45:07
Capy and his friends on the mud pit. Day 28: SOP:
nataliarr99
March 28, 2025 20:57:20
This is my entry for Day 28 of Mardini 2025, with the VFX: DOPS| MUD theme.
Bencze
March 28, 2025 22:36:52
Day28:
GSG HDRI used.
sarahstjean
March 28, 2025 23:25:52
Day 28 Mud
I played a lot of soccer growing up so this came to mind pretty quickly for mud ! I got the soccer ball , fence and HDRI from GSG. The mud textures is a mix of COPS and GSG maps. The rest of the textures is all GSG. For the DOPS element I did a little vellum liquid simulation for mud on the soccer ball itself. Very happy with todays result and this was a much better day than yesterday.
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