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Amer19
Hi

I'm trying to create an animated water drop mask to use in a karma shader but I'm having issue getting the drops to only work on the Y axis. it seems to take the direction of the UVs. any idea how to do something like a triplanner projection in cops?

Thank you
w_maro
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at min17 "Getting Sweaty"

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https://www.sidefx.com/tech-demos/turbulence/ [www.sidefx.com]
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