peach.meantri
June 12, 2025 02:30:30
I'm following a tutorial on Solaris and trying to create this small environment scene, and I encounter this issue that the emissive particles makes my whole water plane glow unless the emissive value is 0. It's look kinda weird, I'm not sure if it's a shader issue or it was the karma XPU issue. I have the screen shot attached below, I appreciate for any help!
vopsop
June 26, 2025 11:48:14
does it happen with cpu and xpu? the material assigned correctly? also share the scene please