I am trying to do something I thought would be rather simple in Houdini but I can't figure out what I am doing wrong.
I have a test geometry HDA that has a single float parameter 'height'. Inside the HDA it is just a box with the Y size set to 'ch("../height")'. When I move the float slider on my HDA the box height changes. Great so far.
I want to instance a bunch of boxes on points and drive the height of each instance by a height attribute on each point.
I created a grid of points, then created an attribute called height, then I randomize it's value. I can visualize the height on each point and see that there are unique values for each point.
I connect my grid of points and HDA to a copy to points node but all my HDA instances are the same height. I can't figure out how to get my height parameter on my HDA to be driven by my height attribute on points. I feel like I am missing some very basic detail. Any help would be appreciated.
Thanks.