https://www.sidefx.com/docs/houdini/nodes/vop/kma_curvature.html [www.sidefx.com]
This node type is deprecated.
Karma Curvature is no longer supported, please pre-compute a primvar and import.
(Since version 21.0.)
janjansen
reviving this, could someone please point a beginner how to use the curvature SOP with (deliberately) VERY low poly objects? just scattering points makes me obvs lose the mesh and thus curvature information (same question applies to the physical ambient occlusion node) - thanks all!
(I am currently using the round edges node in karma but it seems a bit flaky at times around corners and I am getting inconsistent results between CPU and XPU and it doesn't seem as versatile as the 2 labs nodes anyway)