peteski
Sept. 29, 2025 03:49:17
Hi all,
Just wondering if there's a way to limit a joint in Kinefx so it can only be moved or rotated a specific amount by a rig pose node?
Thanks,
Pete
CYTE
Sept. 29, 2025 03:58:50
It's not working with the Configure Joints node. Only god knows why.
You can use right-click Motion-FX/limit on the rig pose node. Not ideal, but it works.
Cheers
CYTE
peteski
Sept. 29, 2025 05:24:42
Hey, that works
I get a little worried about using chops, I've had some problems in the past with it updating a little wonky. That was ages ago though so maybe it's better these days. I'll give it a try,
Thanks!
tamte
Sept. 29, 2025 11:09:18
Rig Pose Viewer state has Enforce Transform Limits option defaulting to False
so while in the state, press F to turn them on and it should respect the limits configured using Configure Joints SOP
peteski
Sept. 29, 2025 15:23:25
That's really cool! It's just a shame you have to manually turn it on each time, I'd like the limits to always be in place.
It always reverts back to false too :/ That seems like a weird choice.
coccarolla
April 19, 2026 16:22:15
I've been confronting this issue myself right now. Is there any other way to set limits, or a way to make the default on for enforce limits?