Hello. I have an effect and I'm retaining the UVs with an HDA I found here from SideFX that puts the maya_uv_mapped_uv into detail attributes, but when I use my file loader HDA in Maya it does not read the UVs from the bgeo files. I'm using H20.5.522 & Maya 2025.3

I can't seam to figure out how to get this to work. I've also included the hda just in case.