Hi,
I'm trying to create a planetary atmosphere VDB that has some density and colour gradient from the earth surface to the outer atmos that I can control in another DCC with Redshift. Anyone have any guide steps / advice on how to achieve this?
I started with a sphere and vdb from polygons obviously but trying to set up at least a colour ramp or something in there that I can use in my volume shading - export the vdb Cd value if that's possible?
Attached a diagram, any advice would be appreciated.