The aim is to have the output file be 8-bit sRGB and look like the scene view. When we render a scene using Karma XPU and output with the USD render ROP, the resulting file looks just like the scene view:
When we use a chromatic aberration COP node, the two look the same again:
But when we use a glow COP node, the output file is a lot brighter than the scene view:
There is nothing in the documentation to suggest that the glow COP node is somehow different. Why is there this discrepancy and how can we control the PNG output encoding/colour space/gamma?
The graphs: