ollieslats
Feb. 14, 2008 14:52:52
I have a cube, that I want to copy to a grid, but have the cubes taller in the center, they would scale down as the got to the edge of the gird.
try to make a “city” like grouping of polys
any thoughts?
TIA
symek
Feb. 14, 2008 15:26:30
Reference in BoxSOP paremeter sizey (“Size”) in ty (“Center” in GUI). You can do this with drag and drop. Then divide it by 2. So in Center Y-axe field you should have something like: ch(“sizey”)/2.
Alternatively you could reposition pivot of a cube, for example with an expression like $YMIN which is valid in TransformSOP.
hope this helps,
sy.
goldfarb
Feb. 14, 2008 15:38:46
read through this entire thread…then go back and download some of the sample files (some may not work 100% - H8 v H9)
you'll learn a ton about exactly what you're trying to do
http://forums.odforce.net/index.php?showtopic=3156&hl= [
forums.odforce.net]
ollieslats
Feb. 14, 2008 15:39:30
you have lost me sorry.
would I use some random function in the copy SOP?
probbins
Feb. 14, 2008 16:03:27
You could use the Paint sop and the Copy sop stamp function. See enclosed example.
ollieslats
Feb. 14, 2008 16:56:33
Got it too work using the STAMP fuction, with scale and height rand(“../copy1 etc. looks good… but Im wondering is there away to have those box ”placed"
on a sphere… like buildings on the earth, I hope I can be understood.
thanks again for all this help!!!
keyframe
Feb. 14, 2008 17:16:31
You can simply replace the grid in Peter's example with a sphere.
Make sure you change the type to polygon (in the sphere sop)
Best,
Gene
goldfarb
Feb. 14, 2008 17:19:06
in that file
put
ch(“sizez”)/2
in the “center z” parameter of the box1 SOP
ollieslats
Feb. 14, 2008 17:39:53
keyframe
You can simply replace the grid in Peter's example with a sphere.
Make sure you change the type to polygon (in the sphere sop)
Best,
Gene
One more thing them Im stopping for the night… my brain hurts.
If I still want to see the sphere that the boxes were copied to… like the ground they rest on, how would I do that.
Man this software is cool!
keyframe
Feb. 14, 2008 17:41:20
put down a merge sop, and connect both the output of the copy sop, and the sphere into it. set the display flag to the merge sop.
Gene
goldfarb
Feb. 14, 2008 23:14:42
and just to be helpful…
the reason the sphere goes away is because you're only using it's points as a template to copy the boxes on to…by adding a merge SOP you can add the original sphere back into the geometry.