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roughsporty
A very cool project. Would be great to have more insight about your water shader
itriix
liking it a lot!
eriktier
There's some detail on the water shader in this post: http://dvfx.dutcheffectsfactory.com/?p=51 [dvfx.dutcheffectsfactory.com]

Cheers,
Erik

roughsporty
A very cool project. Would be great to have more insight about your water shader
Ender47
wow u come along way. realy nice. looked into your web and its realy coming along


keep us posted m8. Nice work.
eriktier
Hi,

I've posted two updates on my blog: http://blog.dutcheffectsfactory.com. [blog.dutcheffectsfactory.com.] One is a quick update on the progress of the project and the other is about beta testing the tool .

Cheers,
Erik
eriktier
Hi,

Just posted a new update on my blog: http://blog.dutcheffectsfactory.com. [blog.dutcheffectsfactory.com.] I'm starting to get quite far along on making the wave system a full fledged tool. This post is a first in a series on what the tool looks like and how its used to generate breaking waves.

Cheers,
Erik
ragupasta
Ive been quietly following your progress. Really is good stuff. As a fully fledged tool, this will be very handy I would imagine.
eriktier
Thanks!

If you need to quickly generate a decent surf for some shots I surely would I think/hope

The tool is coming along nicely. Will have a big blog update in some days.

Cheers,
Erik

ragupasta
Ive been quietly following your progress. Really is good stuff. As a fully fledged tool, this will be very handy I would imagine.
Ender47
hi Erik

just saw ur Lip spray animation test

it looked really good m8.


Cheers


Btw Im build a ship… need some ultra realistic water… perhaps I may ask you advice later on Anyway keep up the brilliant work.

Ender
eriktier
That ship looks great! If you want to discuss just pm me.

In the mean time I've finally gotten around to doing some more work on the wave system and posted an update: http://blog.dutcheffectsfactory.com [blog.dutcheffectsfactory.com]

Cheers,
Erik
eriktier
I finally got around to posting on the shader in the tool and had to fix some newly introduced bug as well…
eriktier
Hi,

In preparation for getting into discussing the displacement part of my wave tool, I first wanted to create a better solution for the basic wave displacements on top of the ocean surface and wave surface. So I turned to Gerstner…

http://blog.dutcheffectsfactory.com/?p=253 [blog.dutcheffectsfactory.com]

Cheers,
Erik
eriktier
Here's my last update for this year. I got some nice results from a test render of my Gerstner based displacement shader.

http://blog.dutcheffectsfactory.com/?p=262 [blog.dutcheffectsfactory.com]

Happy New Year!

Cheers,
Erik
eriktier
After a way too long time, I've finally been able to update my blog on the wave system . Gerstner based displacements and ‘lip curl’ are the subject.

http://blog.dutcheffectsfactory.com/?p=290 [blog.dutcheffectsfactory.com]
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