Hi, I am waiting in the Odforce forums for 3 days but there some reply but no solution, so i would like to post again in here.
i have a Model As image attach bellow Below and I want to make a skin cover all object to create a human Skin, but i don't know what is the solution.
i try objectmerge(All object) –> isooffset
but isooffset doesn't create the exzactly fine object i need and is very very slow. is there other way to make it ?
if there is still without a perfect solution i will use scatter + copy <— Metaball then convertmeta SOP to create the outlook but that will become very very slow in my computer.
thanks
PS This model is build with Bone, organ, then Muscle, fat, then wanna make a skin on top of all GEO to create a Human Model )
PS: ray SOP is also not a perfect solution bcs it loss a lots of detail. if there is a ray SOP solution without lossing a detail pls let me know, i use SPHERE SOP + ORGINAL SOP –> RAY SOP (minimum Distance)