Alejandro Echeverry
Dec. 16, 2009 00:25:26
Hi!!
How can i wrap a texture in VOP RSL context, like the texture node in the VOP VEX context?
The texture node in VOP RSL doesn't have the wrap option.
What can i do?
Thanks.
Alanw
Dec. 16, 2009 09:25:08
This can be done with the texture conversion app that comes with your renderer. ie, for prman it's txmake. You have these wrapping options.
-mode, -smode and -tmode