Hi!
I have a question that will probably be easy to answer, but I'm really stuck right now
I wanted to fake a lambert shader using a dot product and a fake light position. When I do my recipe in vop sop, everything run smoothly, it works like a charm.
On the other hand, when I try to apply the same recipe on a vops shader…well…it doesn't work
I think it as something to do with mantra working with camera space or something like that, so I try to transform it to world space but without luck…can somebody have a look at my problem and hopefully give me an explanation please?
Thanks very much!