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James_Burg
Hi all,

I`m looking for more efficient methods to work with cloth solver on realistic tissues .
right now i`m tackle big “speed” problem.
any advice from how to prepare geometry to simulation to the simulation its self and out will be great.

I also intrest in general deform methods in case we will find cloth smilution is not ready yet for this kind of peojects


http://www.youtube.com/watch?v=Kk7MUWq8HDg [youtube.com]

thank you all and have a great week end.
old_school
The Help in Houdini has some tips as to how to increase cloth performance. There is the master class from Martin Sawtell that you can also watch to glean any advice to increase performance of the cloth solver.

Any specific scene files you can post would help.
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