Howdy folks,
I was wondering if there is a way to save/override capture weights to an override file (ocapt) after they have been painted on a captureLayerPaint SOP. The only SOP that seems to allow me to manage these files is the capture SOP, but it only seems to save weights coming from the initial skinning calculation of the SOP, regardless of whether I set my Blend Factor to 0 or 1
any help on this would be appreciated