Hey All,
Ok I have a geometry smoothing problem at the SOP level. When I knit the faces of PolyMesh together to close some surfaces off, I get a weird geometry problem only when I subdivide or render poly as subds. The problem is the surface tears apart at the seams the only place it stay connected are the orginal knit points or if I fuse a face to those points at those points. I also get sometimes part of the mesh seperating and cutting through the rest of the mesh in the area except for at the knit points. Is there a solution to this or am I going to have to subdivide to like level 3 and fuse every single point. That will take for ever and and would seem to be a large waste of time.
Cheers,
Nate Nesler
