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Full Version: Runge–Kutta for particle to voxel in DOPs
Root » Technical Discussion » Runge–Kutta for particle to voxel in DOPs
sabotage3d
Is there a way to use something like Runge–Kutta algorithm for recreating density from particles in DOPS or something more simpler but accurate thanks ?
Soothsayer
Gas SPH Density DOP?
sabotage3d
I am advecting points with gas advect and I am trying to create new voxels for each new particle I was wondering if there is a proper way of doing it ?
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