vbk!!!
hmm … It makes sense ( a lot !) Thx
I was hoping to get time dependent Vopsop this way. But it seems I am all wrong
How so? The attached example file shows explicitly how to use time in the result. It is in a Point SOP expression but you can do the same in VOPs.
vbk!!!
Is there a way to deal with time Within a VopSop ?
Do I need a VopPop do to that ? If I put some vector in the Velocity Input of a VopPop… things happens !
Yes.
Best to use a parameter with either $T, $F or $FF in it as you won't be recompiling the VOP network every frame.
If you decide to use $T, $F or $FF in a constant or in a parameter field directly inside VOPs/VEX, then you will force the VOP network to recompile every frame. Not so good.
Either way you can most certainly incorporate time how ever you wish in VOPs. Couple that with the Time Shift SOP as an input and you can even run your vop network across time with time.
vbk!!!
How Is it possible to transfert particle position to pointmesh position?
May ways to do this and it all depends on the situation.
If you can ensure that the two topologies are like, then you can use a Point SOP's second input to map/mix it in. For example if you want to use the second input's position to the first, you can use this in the position parameters:
$TX2 $TY2 $TZ2
You can also do the same in VOPs. Use the Import Attribute to bring in P using the input index set to 2. There is the ever so convenient Mix VOP to mix in any two attributes based on a bias parameter which could be any float value.
If your two topologies are different, you are birthing particles right? So make sure to birth your particles and pick up some attribute on your source geometry that meshes with your target geometry. The “rest” attribute (Rest SOP) as a static position on your source birthing geometry comes in handy. That way you can always move your particles to their rest attribute position, mix in your results and then reapply the current particle position.
So many ways to do this and with such a vague question and response, who knows what you want…