Search - User list
Full Version: A Houdini Camera To Nuke Workflow
Root » Technical Discussion » A Houdini Camera To Nuke Workflow
Lyonz
Hi all,

Currently trying to get a houdini camera into nuke but its not working the way i expected.

So far i have tried the houdini2nuke script but isnt working for some reason.

However i have been able to sucessfully export a camera by saving out through CHOPS as a chan file.

The only problem occurs when the camera is attached to a null it tends to filp in nuke. I have tried object merge the camera origin and use that for chops but then no animation gets seen….

Thanks In Advance
sl0throp
Check your filmback aspect ratio and your trans and rotate orders…the script works. .chan files are used by both Houdini and Nuke and can also be used but can become a pain with a camera as you might have to write out multiple chan files and import etc.

I use this all the time between Maya, Houdini and Nuke with np.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB