I tried to duplicate a Volume primitive and VolumeVop with a CopySop.
the source of my VolumeVop is a Vopcvex shader.
Following a cmivfx tutor, I linked this shader to a vm_geo_vexvolume.
At the Obj level on the geometry subpanel. I choosed this vm_geo_vexvolume.

I can see in Opengl my copied Volume Primitive but in the render only my original is calculated.
If I remove from geometry subpanel the vm_geo_vexvolume, the opengl is rendered and have I am limited by the grid rez of the Volume Primitive.

Do you know wif there is a way to use cvexshader on multiple primitive ?

Thanks for your help

++

Vincent