Hello,
If you check the little zip file, you will see some images of volume render.
I add some displacement on the smoke material.
The anim is a camera mouvement, the cloud doesn't move but the displacement is not “stuck” on it. It follows the camera. It like the displacement is “camera projected”.
-Is it normal ?
- If it is, why is it normal ? Is it due to the fact the volume is no geometry ?
- How to avoid this behavior ?
Thanks for your help.
++
Vincent