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leo3d
when i creat light,i find a peculiar phenomena.
the light( i creat in obj network) differ with i creat in viewer
the light (creat in obj network) haven't cone handle,when i press R mouse
key on light handle.
but the light creat in viewer can change handle to cone handle ,and it's right key pulldown menu is difference with another light creat in obj network,why ?
anyone can tell me ,is any difference when creat op in difference area.
leo3d
sorry ,i make a mistake.
i use transform op and use S key select the light ,when i in transform mode
the light cone handle can't dispaly,but what shall i do to quit the transform
mode(expect make another light) ,to display light cone handle.
leo3d
my meaning is expect make a new light ,any way can back light edit mode
(can display cone or orient handle);
clay
i don't quiet understand what u're asking,
but if u feel u lost your cone handle (light) then because u're in that transform mode, so in this mode u can use the transform handle to change the tran,rot,scale etc but not the target directly (because the target handle or in your term : the cone handle is not available) but u can change the target by any other way like : change the rotation of light, use lookat, or change viewer to cam than lock the viewer -use pan and tumble. And if u insist using the cone handle, type ‘s’ (assume you set up this keystroke for ‘transform’ ops) select the light then press ‘enter’ insted of Right click(or press enter after right click). there you got the cone handle back.
the ‘right click’ will finish the selection and return to transform mode.
the ‘enter’ brings u to obj state itself(light)
pressing enter after ‘s’ will
hope it helps.

regards,
clay~
leo3d
thank you very much
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