Hello friends!
I am working on collapsing a tower. And my question is. Is there a way of driving fractured geometry by a particle emitter?
What i am trying to achieve is this effect: http://www.nshatter.com/ruins3.0/ruins3.0.html [nshatter.com]
This example uses a bomb field to “throw” the geometry away. And I thought it could work with a particle emitter also
Thank you very much indeed for your time and help