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dulo
I am using a print vex node to generate a texture file name with something like name%.png . the input for the node is an integer index. It works fine but how can i generate a filename with padding ??
my files are named name001.png to name999.png but my node setup generates of course name1.png ….
Erik_JE
Try name%3d.png. I think it might work as printf in C cause thats how the vex code command printf works at least.
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