Hi all,
I use the obj export in Houdini pretty often but there is one thing that i cant figure out.
Say I am transferring some attributes from one mesh to another ie updated UV's.
This model is then loaded into Zbrush (from whence it came), the base matching point by point, vertex by vertex. Yet when it is loaded into Zbrush, it is asking should I project the old details onto the new one because the topology has changed.
Even exporting the Lv 0 mesh from Zbrush, import into Houdini, export it right out into Zbrush it still says the topology has changed. Im confused to say the least, is there a setting or something i can do to stop this from happening, its kinda important.
And if anyone has an answer to my SSS question i would love someone/anyone to shed some light or point me in the right direction as to what i am doing wrong.
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25752 [sidefx.com]
As always, thanks for taking the time to read this.
-andrew