Hi Mates!
I am trying to animate a little boy. I successfully did autorig from the Geometry, getting the Animation Rig and Deform Rig Nodes to animate.
Everything was fine at that point, but when I try to make Deform Rig Node works as collision for a cloth object (a t-shirt the boy wears) Houdini tells me the attempted operation failed because selected object has no geometry.
What I am missing or doing wrong? Can i transform the Deform Rig Node to a Geo? Or is there another way or technique to animate an autorigged character that wears a cloth object?
Thanks in Advance and Best Regards!