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vleermeneer
This is some work in progress of an asset I'm currently working on.. I was playing around in houdini today and this is what came out of it..

http://www.youtube.com/watch?v=9PD3XGhsrKM [youtube.com]

I hope you guys like it!

Still need to tweak it on some points, finding ways to make this better..
neil_math_comp
Pretty neat idea! Is there a way to have different distributions of sizes/shapes of rocks? For shorelines with pebbles fading into sand, or even other types of ground debris (like wood chips), it'd be really nifty.
vleermeneer
Yea I can try something like that!
dvfedele
this is a great idea. any chance to get a hip file to check out your methods?

thanks!
vleermeneer
Its a quite easy setup, I would do more cool stuff to it with the knowledge I have now..

Here you go!
dvfedele
wow thanks for posting that so quickly! checking it out now
anon_user_63541013
This is faster than doing two exploded views which uses two foreachs + other nodes twice. Have a look at the attached file.
wei750830
thanks johnny !!
openstheway
Thanks, could be very useful
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