PyroFX 2 explosion:
https://www.youtube.com/watch?v=kcQ94jVbZEc&list=UUZXUssGSY19udsDX5L20A5g&index=1&feature=plcp [youtube.com]
I was playing around with some custom velocity for fuel emission + trying some stuff with the pyro shader.
And a FLIP fluids simulation render:
https://www.youtube.com/watch?v=oqVniDdjfNE [youtube.com]
My goal for this render was to get down the render time ALOT, in the end the render time was 10 mins a frame for 1280x720.. theres also another 10 mins a frame for a seperate caustics pass.