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Richard Klein
Hi I am trying to go recreate the filament advect example that you find in the documentation and I got stuck with the following menu:

Source Filaments -> bindings -> geometry subdata??!!!

The example shows that the node is looking at a geometry subdata in the POP object called Filament. I can't “geometry subdata” in the documentation, nor in the scene tree, so could anybody enlighten me on what this is and where I can set it?

Many thanks.

Richard
Richard Klein
This is what is written on the “sticker”:

The Source Filaments node is used to bring new vortex filaments into the simulation every 40 frames. The new filaments are appended to the ‘Filaments’ geometry subdata on the POP object.
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