Hey so I have this building I am trying to destroy, (REALLY new to Houdini guys, please bare with me.)
I added a scatter node, and attached that to the VoroniFracture node, and hit play, and I noticed something, there are pieces that stay frozen in space, and the pieces that do break away and fall interact with these floating pieces, giving a very broken unrealistic look.
Here is the scene, if anyone could help me fix this and maybe help explain why this happened or how to avoid this in the future, I'd love you so much haha.
I really love this program so far, want to spend more time in it.
https://dl.dropboxusercontent.com/u/16439287/demolitionSIM_V001.zip [dl.dropboxusercontent.com]