Search - User list
Full Version: Rigid solver differences?
Root » Technical Discussion » Rigid solver differences?
5DN
I'm getting weird explodey effects that I'm kinda sure are accurate when i run vornoi fracture sims. I'm pretty sure its not my settings.

I'm generally using the bullet solver as its the default, but what are the pros and cons of the others?

Thanks,

Nick.
Nima
in my tests RBD Engine work better than bullet and ODE solver because it's native and own engine of houdini and work best with any shape and fracture.
bullet still have some problem in houdini and ODE have more limitations than RBD solver.
5DN
thanks for the tip
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB